#include <cstdlib>

#include <iostream>
#include <vector>
#include <deque>
#include <list>
#include <set>
#include <map>
#include <string>
#include <algorithm>
#include <iterator>
#include <functional>
#include <numeric>

/* PRINT_ELEMENTS()
 * - prints optional C-string optcstr followed by
 * - all elements of the collection coll
 * - separated by spaces
 */
template <class T>
inline void PRINT_ELEMENTS (const T& coll, const char* optcstr="")
{
    typename T::const_iterator pos;

    std::cout << optcstr;
    for (pos=coll.begin(); pos!=coll.end(); ++pos) {
        std::cout << *pos << ' ';
    }
    std::cout << std::endl;
}

/* INSERT_ELEMENTS (collection, first, last)
 * - fill values from first to last into the collection
 * - NOTE: NO half-open range
 */
template <class T>
inline void INSERT_ELEMENTS (T& coll, int first, int last)
{
    for (int i=first; i<=last; ++i) {
        coll.insert(coll.end(),i);
    }
}

using namespace std;

class MyRandom {
  public:
    ptrdiff_t operator() (ptrdiff_t max) {
        double tmp;
        tmp = static_cast<double>(rand())
                / static_cast<double>(RAND_MAX);
        return static_cast<ptrdiff_t>(tmp * max);
    }
};

int main()
{
    vector<int> coll;

    INSERT_ELEMENTS(coll,1,9);
    PRINT_ELEMENTS(coll,"coll:     ");

    // sort them again
    sort (coll.begin(), coll.end());
    PRINT_ELEMENTS(coll,"sorted:   ");

    /* shuffle elements with self-written random number generator
     * - to pass an lvalue we have to use a temporary object
     */
    MyRandom rd;
    random_shuffle (coll.begin(), coll.end(),    // range
                    rd);                 // random number generator

    PRINT_ELEMENTS(coll,"shuffled: ");
}
